A Computer Science student focused on developing high-reliability systems and user-centric applications. I specialize in leveraging Rust for performance and safety, alongside Python/React for full-stack utility solutions. My goal is to create useful, well-engineered software that enhances digital well-being.
My foundational experience includes software development education and Unity-based game and simulation development. Currently, my primary focus has evolved towards user-oriented applications, embedded systems and artificial intelligence.
| Category | Technologies |
|---|---|
| Core Languages | Rust, Python, JavaScript/TypeScript |
| Frontend/UI | React, Slint Graphics Library |
| Tools/DevOps | Git, GitHub, Linux Environments |
My portfolio includes critical embedded solutions developed for the Formula Student Team and consumer-focused applications for digital well-being.
- Description: A personal development and productivity application designed to combat distraction and overwhelm by integrating psychology, mental wellness, and seamless functionality.
- Description: Designed and implemented the real-time graphical user interface (GUI) for the vehicle's telemetry system, ensuring race engineers had an immediate and clear data overview for optimizing post-session decisions.
- Description: Developed a reliable and secure Steering Wheel firmware in Rust, that was part of the car's CAN communication circuit for real-time sensor data reading and parameter transmission.
Bachelor's Degree in Computer Science
- University of Udine (Italy)
- Expected Graduation: 2026/2027