Control Blender through AI using the Model Context Protocol (MCP).
- Execute Python code directly in Blender
- Query scene state and object properties
- Access real-time context (selected objects, active nodes, etc.)
- Use built-in prompts for common workflows (e.g., explain geometry nodes)
- Automate 3D workflows with AI assistance
- No Python installation required for stdio (uses Blender's built-in Python)
- Install the bMCP extension in Blender (4.2+)
- Open Blender Preferences → Add-ons → bMCP
- Choose your transport tab and click "Copy Configuration"
- Paste into your client's MCP config file
- Start the server: Blender → MCP menu → Start Server
Single endpoint using the MCP 2025-11-25 protocol. Works with most modern MCP clients.
{
"mcpServers": {
"blender": {
"url": "http://localhost:12097/mcp"
}
}
}Use with: Claude Code, Cursor, Windsurf
For older MCP clients that only support Server-Sent Events.
{
"mcpServers": {
"blender": {
"url": "http://localhost:12097/sse"
}
}
}Use with: LM Studio, legacy MCP clients
Bridges stdin/stdout clients to the HTTP server using Blender's bundled Python.
{
"mcpServers": {
"blender": {
"command": "/path/to/blender/python",
"args": ["-m", "bmcp.transport.stdio", "--port", "12097"],
"env": {
"PYTHONPATH": "/path/to/bmcp/wheels/bmcp-1.0.0-py3-none-any.whl"
}
}
}
}The exact paths are filled in automatically when you use Copy Configuration in the addon preferences.
Use with: Claude Desktop
- Localhost only by default — only
127.0.0.1connections accepted - Optional authentication token (Bearer header) for all connections
- Network access can be enabled in preferences, which forces auth on and binds to
0.0.0.0
GPL-3.0