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[Zeliard 2] Run the creator-workflow retrospective and production readiness gate
design-toolsAuthoring, validation, and game-design toolingAuthoring, validation, and game-design toolingversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Zeliard 2] Write the representative vertical-slice design and content map
documentationImprovements or additions to documentationImprovements or additions to documentationversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Zeliard 2] Produce the representative vertical-slice audio kit
content-pipelineModern art, animation, audio, and resource production workflowsModern art, animation, audio, and resource production workflowsversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Zeliard 2] Implement the audio event, bus, import, and mixing pipeline
content-pipelineModern art, animation, audio, and resource production workflowsModern art, animation, audio, and resource production workflowsgodotGodot runtime and editor integrationGodot runtime and editor integrationversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gameStatus: Open.[Zeliard 2] Define the music, ambience, and sound identity bible
content-pipelineModern art, animation, audio, and resource production workflowsModern art, animation, audio, and resource production workflowsdocumentationImprovements or additions to documentationImprovements or additions to documentationversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gameStatus: Open.[Zeliard Creator] Build animation-event and hitbox authoring workflows
content-pipelineModern art, animation, audio, and resource production workflowsModern art, animation, audio, and resource production workflowsdesign-toolsAuthoring, validation, and game-design toolingAuthoring, validation, and game-design toolinggodotGodot runtime and editor integrationGodot runtime and editor integrationversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gameStatus: Open.[Zeliard 2] Produce the representative vertical-slice visual asset kit
content-pipelineModern art, animation, audio, and resource production workflowsModern art, animation, audio, and resource production workflowsversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Version 2] Implement composable enemy AI and phased boss encounters
enhancementNew feature or requestNew feature or requestversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Zeliard 2][Epic] Deliver the representative creator-platform vertical slice
enhancementNew feature or requestNew feature or requestepicParent tracking issue for a large body of workParent tracking issue for a large body of workversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Version 2] Implement NPCs, dialogue, quests, and story progression
enhancementNew feature or requestNew feature or requestversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Version 2] Implement combat, progression, inventory, equipment, items, and magic
enhancementNew feature or requestNew feature or requestversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gamevertical-sliceRepresentative Zeliard 2 vertical sliceRepresentative Zeliard 2 vertical sliceStatus: Open.[Zeliard 2][Epic] Build the Zeliard Creator MVP
design-toolsAuthoring, validation, and game-design toolingAuthoring, validation, and game-design toolingenhancementNew feature or requestNew feature or requestepicParent tracking issue for a large body of workParent tracking issue for a large body of workgodotGodot runtime and editor integrationGodot runtime and editor integrationversion-2Modern typed reimplementation and expanded gameModern typed reimplementation and expanded gameStatus: Open.