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93 changes: 93 additions & 0 deletions vane-admin/src/main/resources/lang-sk.yml
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 2
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically, this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'sk_sk'

chat_message_formatter:
# This is the format for player chat messages
# %1$s: player name
# %2$s: message
player_chat_format: "%1$s§7: %2$s"

# This message is sent when a player joins the server
# %1$s: player name
player_join: "Hráč %1$s§e sa pripojil na serverr"

# This message is sent when a player is kicked from the server
# %1$s: player name
player_kick: "Hráč %1$s§e bol vyhodený zo servera"

# This message is sent when a player leaves the server
# %1$s: player name
player_quit: "Hráč %1$s§e opustil serverr"

autostop:
# This message is sent when autostop is aborted, due to an administrative command
# or a player joining the server.
aborted: "§dAutomatické zastavenie bolo zrušené"
# This message is sent when autostop is scheduled, due to an administrative command
# or the last player leaving the server.
# %1$s: Time until stop
scheduled: "§dAutomatické zastavenie je naplánované o %1$s"
# This message is sent when autostop status is requested and autostop is already scheduled.
# %1$s: Time until stop
status: "§7Automatické zastavenie o %1$s"
# This message is sent when autostop status is requested, but autostop is not scheduled.
status_not_scheduled: "§dAutomatické zastavenie nie je naplánované"
# This message is sent when the actual autostop is performed.
shutdown: "§dAutomatické zastavenie je inicializované!"

command_autostop:
usage: "%1$s §7<§aabort§7|§aschedule§7|§astatus§7>"
description: "Správa automatického zastavenia."
help: "§aabort§7:§r Zruší naplánované automatické zastavenie.\n\
§aschedule §7[§bdelay§7]:§r Okamžite naplánuje automatické zastavenie bez ohľadu na počet hráčov. Akceptuje oneskorenie na prepísanie nastavených hodnôt.\n\
§astatus§7:§r Zobrazí stav automatického zastavenia."

hazard_protection:
# This message is sent when the wither has been prevented from spawning in a non-whitelisted world
# %1$s: world name
wither_spawn_prohibited: "§7Wither sa v tomto svete nemôže spawnuť!"

command_gamemode:
# This message is sent when the gamemode of a player is changed by the gamemode command.
# %1$s: Player name
# %2$s: Gamemode name
set: "§7Herný režim hráča %1$s§7 bol nastavený na %2$s"
usage: "%1$s §bgamemode §7[§bhráč§7]"
description: "§bgamemode §7[§bhráč§7]"
help: "Nastaví herný režim hráča."

command_slimechunk:
# This message is sent when the player is standing in a slimechunk
slime_chunk_yes: "§aToto je slimechunk."
# This message is sent when the player is not standing in a slimechunk
slime_chunk_no: "§cToto nie je slimechunk."
usage: "%1$s"
description: "Zistí, či aktuálny chunk je slimechunk."
help: "Zistí, či aktuálny chunk je slimechunk."

command_time:
usage: "%1$s §btime §7[§bsvet§7]"
description: "Nastaví čas pre aktuálny, alebo zadaný svet."
help: "Nastaví čas pre aktuálny, alebo zadaný svet."

command_weather:
usage: "%1$s §bweather §7[§bsvet§7]"
description: "Nastaví počasie pre aktuálny, alebo zadaný svet."
help: "Nastaví počasie pre aktuálny, alebo zadaný svet."
50 changes: 50 additions & 0 deletions vane-bedtime/src/main/resources/lang-sk.yml
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 5
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically, this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'sk_sk'

# This message is broadcast in the world, when a player enters the bed.
# %1$s: player name
# %2$s: percentage of sleeping players
# %3$s: current count of sleeping players in the relevant world
# %4$s: required amount of sleeping players to advance time
# %5$s: world name
player_bed_enter: "Hráč %1$s si išiel pospať %3$s/%4$s"

# This message is broadcast in the world, when a player leaves the bed early,
# before time was advanced.
# %1$s: player name
# %2$s: percentage of remaining sleeping players
# %3$s: current count of sleeping players in the relevant world
# %4$s: required amount of sleeping players to advance time
# %5$s: world name
player_bed_leave: "Hráč %1$s si dobre pospal %3$s/%4$s"

dynmap:
# The label for the dynmap layer
layer_label: "Postele"
# The label for the dynmap markers
# %1$s: Player name
marker_label: "%1$s"

blue_map:
# The label for the BlueMap marker set
layer_label: "Postele"
# The label for the BlueMap bed markers. Supports HTML. Arguments will be escaped properly.
# %1$s: Player name
marker_label: "<span style=\"color: white\">🏠 %1$s</span>"
156 changes: 156 additions & 0 deletions vane-core/src/main/resources/lang-sk.yml
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 4
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'sk_sk'

# This message is sent when a command requires a player but is executed
# by a non-player.
command_not_a_player: "§cChyba:§6 Príkaz musí spustiť hráč!"
# This message is sent when the command sender is missing the required
# permission.
command_permission_denied: "§cChyba:§6 Nemáš na to oprávnenie!"

# This message is sent when an invalid time format is encountered.
# %1$s: format error message
invalid_time_format: "§cChyba:§6 Nesprávny formát času: %1$s"

# This message is sent when a block with a lootable is first attempted to be broken.
break_loot_block_prevented: "§6Tento blok obsahuje zoznam koristi, ktorá sa po určitom čase znova doplní. Ak chceš naozaj zničiť tento blok, počkaj 5 sekúnd a až potom ho znič."

command_customitem:
usage: "%1$s §agive §7<§bitem§7>"
description: "Dá určitú špecialnu vec hráčovi."
help: "§agive §7<§bitem§7>:§r Dá určitú špecialnu vec hráčovi."

command_enchant:
# This message is sent when an enchantment level is given that is too low for the chosen enchantment.
# %1$s: Given level
# %2$s: Minimum level
level_too_low: "§cChyba:§6 Tvoj level %1$s§6 je príliš nízky, musí byť najmenej %2$s"
# This message is sent when an enchantment level is given that is too high for the chosen enchantment.
# %1$s: Given level
# %2$s: Maximum level
level_too_high: "§cChyba:§6 Tvoj level %1$s§6 je príliš vysoký, musí byť najviac %2$s"
# This message is sent when the selected enchantment cannot be applied to the item in hand.
# %1$s: Enchantment
# %2$s: Item in hand
invalid_enchantment: "§cChyba: Očarovanie %1$s§6 nie je možné použiť na %2$s"
usage: "%1$s §bočarovanie §7[§blevel§7]"
description: "Očaruje vec v tvojej ruke."
help: "Očaruje vec v tvojej ruke."

command_vane:
# This message is sent when a module has been successfully reloaded.
# %1$s: module
reload_success: "%1$s§7: §aopätovne načítanie bolo úspešné"
# This message is sent when a module failed to reload.
# %1$s: module
reload_fail: "%1$s§7: §copätovne načítanie zlyhalo"
# This message is sent when the resource_pack has been successfully generated.
# %1$s: path to the resource pack file
resource_pack_generate_success: "§aZdrojový balížek bol úspešne vygenerovaný: %1$s"
# This message is sent when the resource_pack could not be generated.
resource_pack_generate_fail: "§cPri generovaní zdrojového balíčka sa vyskytla chyba"
usage: "%1$s §7<§areload§7|§agenerate_resource_pack§7>"
description: "Správa vane pluginov."
help: "§areload §7[§bmodule§7]:§r Znova nahrá všetky, alebo zvolený vane modul.\n\
§agenerate_resource_pack§7:§r vygeneruje zdrojový baliček pre vane."

resource_pack:
# This kick message is used when a mandatory resource pack was declined by a player.
declined: "Aby si mohol na tomto serveri hrať, musíš prijať zdrojový balíček.\n\
Je potrebný pre preklad textov a textúry. V prípade, že si ho zamietol omylom,\n\
tak to môžeš zmeniť úpravou nastavenia servera v zozname tvojich serverov."
# This kick message is used when a mandatory resource pack failed to download for player.
download_failed: "§cZdá sa, že sťahovanie zdrojového balíčka nebolo úspešné.§r\n\
§7(Bol si odpojený, aby sa zabránilo chybám z zobrazení)\n\
\n\
§dSkús to prosím znova."

menus:
head_selector:
# The title for the head selection menu.
# %1$s: Total heads in library
title: "%1$s §8§lHlavy"
# The title for the filter menu.
filter_title: "§8§lFiltruj knižnicu hláv"
# Represents a head in the library.
# %1$s: Head name
# %2$s: Head category
# %3$s: Head tags
select_head:
name: "%1$s"
lore:
- ""
- "§7Kategória: %2$s"
- "§7Značky: %3$s"

# Item selection menu.
item_selector:
# The item used to accept the selection.
accept:
name: "§a§lPotvrdiť"
lore: ["§bZvoľ§7 práve vybranú položku."]

# The item used to cancel the selection.
cancel:
name: "§c§lZrušiť"
lore: ["§6Preruš§7 voľbu položiek."]

# The item used to represent the currently selected item.
selected:
name: "§d§lVyber si položku"
lore:
- ""
- "Klikni na akúkoľvek vec vo svojom inventári aby si ju označil."
- ""
- "§bĽavým kliknutímk§7 zruš zmeny."
- "§bPravým kliknutím§7 vymaž (ak je to povolené)."

# Generic thing selection menu.
generic_selector:
# The item selecting the n'th page
# %1$s: Page number
page:
name: "§bStrana %1$s"
lore: []

# The item showing the current page
# %1$s: Page number
# %2$s: Total amount of pages
# %3$s: Total amount of items (filtered)
# %4$s: Total amount of items (unfiltered)
current_page:
name: "§aAktuálna strana %1$s §7/ %2$s"
lore:
- ""
- "§b#Vyfiltrované položky: %3$s"

# The item used to open the filter menu.
# Right clicking resets the filter.
filter:
name: "§d§lFilter"
lore:
- ""
- "§bĽavým kliknutímk§7 otvor menu pre filtrovanie."
- "§bPravým kliknutím§7 vymaž filter."

# The item used to cancel the selection.
cancel:
name: "§c§lZrušiť"
lore: ["§6Zruš§7 výber."]
90 changes: 90 additions & 0 deletions vane-enchantments/src/main/resources/lang-sk.yml
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"

# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 4
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically, this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'sk_sk'

item_ancient_tome:
# The display name of this item variant.
name: "Staroveká kniha"

item_enchanted_ancient_tome:
# The display name of this item variant.
name: "Staroveká kniha"

item_ancient_tome_of_knowledge:
# The display name of this item variant.
name: "Staroveká kniha vedomostí"

item_enchanted_ancient_tome_of_knowledge:
# The display name of this item variant.
name: "Staroveká kniha vedomostí"

item_ancient_tome_of_the_gods:
# The display name of this item variant.
name: "Staroveká kniha bohov"

item_enchanted_ancient_tome_of_the_gods:
# The display name of this item variant.
name: "Staroveká kniha bohov"

enchantment_angel:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Anjel"

enchantment_grappling_hook:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Hák na šplhanie"

enchantment_hell_bent:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Pekelne zúrivý"

enchantment_leafchopper:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Rezačka listov"

enchantment_lightning:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Blesk"

enchantment_rake:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Hrable"

enchantment_seeding:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Výsev"

enchantment_soulbound:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Spojenie s dušou"
drop_lock_warning: "Veci zviazané s dušou je možné zahodiť len pomocou myši"
drop_cooldown: "Pre potvrdenie odhodenia odhoď vec znova"
dropped_notification: "Zahodená vec zviazaná s dušou: %1$s"

enchantment_take_off:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Vzlet"

enchantment_unbreakable:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Nerozbitné"

enchantment_wings:
# The display name of this enchantment. Will be packed into a resource pack.
name: "Krídla"
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