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gfx, geom, and math: Projection, Camera, and Viewport functions (with bonus Matrix math and Segment/Ray) - #213

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gfx, geom, and math: Projection, Camera, and Viewport functions (with bonus Matrix math and Segment/Ray)#213
Esras wants to merge 22 commits into
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Esras:projection_try_2

Add back an empty LookAtCamera::normalizeUp() so SMO compiles.

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