Refactors camera and prediction using traits#53
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orange-cpp merged 1 commit intomainfrom Aug 10, 2025
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Moves camera and prediction engine implementations into traits for each engine, decoupling the engine-specific logic from the core classes, promoting code reuse and maintainability. This change allows for easier addition of new engines and customization of existing ones.
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Feb 15, 2026
Refactors camera and prediction using traits
orange-cpp
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Feb 16, 2026
Refactors camera and prediction using traits
orange-cpp
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Feb 16, 2026
Refactors camera and prediction using traits
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This change refactors the camera and prediction engine implementations to utilize traits.
CameraTraitandPredEngineTraitfor each engine (IW, OpenGL, Source, Unity).Camera = projection::CameraThis approach promotes code reuse, reduces redundancy, and improves maintainability.