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- Breakable reaper parts followed mouse pointer - Kept collecting souls or made sound effect after gameover - Wake object would reappear if attacking while gameovering. Created a PlayerState enum to help control these things.
- Player death has two sound fx depending on if they hit an obstacle or enemy - Bat has a deathrattle - Snake 1 has a death sound - Snake 2 has a death sound Some sound FX I added from a free Asset package. Let me know if you need exactly the source.
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Created a PlayerState enum to help control these things.