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Don't load garbage for bundle characters#719

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Endaris merged 1 commit into
panel-attack:betafrom
Endaris:bundleCharacterGarbageReloadFix
Nov 2, 2025
Merged

Don't load garbage for bundle characters#719
Endaris merged 1 commit into
panel-attack:betafrom
Endaris:bundleCharacterGarbageReloadFix

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@Endaris Endaris commented Nov 1, 2025

Bundle characters explicitly don't load up the default character's fallback textures as character select fallback is assembled from bundle mods and ingame assets are never used.
Logically they also should not try to create garbage textures or load up telegraph images.

In the current version forced resizes, e.g. due to smash+C or automatic scale change, caused a crash as the reload explicitly tries to do a full load on the config character (which can be a bundle) and selected characters in ongoing matches (which cannot be a bundle). I think bundles are otherwise never even fully loaded which is why this only occurs in said reload scenarios.

@Endaris Endaris added bug Something isn't working Client-side graphics related to graphics labels Nov 1, 2025
@Endaris Endaris merged commit 860f767 into panel-attack:beta Nov 2, 2025
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2 participants