fix(plume): invalidate one frame on the active stop transition - #76
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petekp merged 17 commits intoSep 9, 2026
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…nd the browser hit-tests the real page Claude-Session: https://claude.ai/code/session_01Ybe6Jiec8UUdHbyuQi9pjL
Adopt retained HTML API with sharp rendering defaults
Refine landing-page shadows, lamp glass, and flexible postcard
Fix Surface regressions and remove obsolete code and guidance
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Plume now requests a final frame when animation stops, so Restore can draw the updated particle buffer without relying on an already queued render. The frame loop continues scheduling only while animation is active.
Closes #51.
The added test pins the mid-flight Restore transition back to held text. Ten Plume law tests, four typechecks, lint, and the full strict Chrome Plume gate pass. The browser gate covers native value/caret retention, same-buffer Restore, controls, mobile layout, and no-flag fallback. The original timing-dependent freeze was not independently reproduced as a before/after contrast; the change makes the final redraw explicit.