Better interpolation procedure based on perceptual uniform colorspace… #12
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… L*a*b*
I created a way to make the color interpolation perfectly smooth. The procedure demands converting to a perceptually uniform colorspace (in the case L*a*b*) and making the interpolation there. My code uses numpy, but I kept the legacy interpolation code as a fallback in the case the user cannot import it. There's a notebook with the explanation of the code step by step here: https://github.com/dreavjr/colorinterp