Use OAM constants#157
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Rangi42
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Jun 20, 2026
Rangi42
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Thanks for this! While you're editing the file anyway, a couple of requests:
- Just use
0instead ofOAM_PAL0; it's more consistent with how the GBC disassemblies use plain0-7for palette indexes (unless they're for specific palette tables like the overworld tiles or battle anims). - Please use base 10 for the X and Y coords, e.g.
4not$04and-4not$fc.
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Thanks for the feedback! I also tried some relabelling. Let me know if there's something else. |
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