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Fix: Rename Pathing for HumanitZ 1.0#442

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Fix: Rename Pathing for HumanitZ 1.0#442
TimoWolle wants to merge 9 commits into
pterodactyl:mainfrom
TimoWolle:patch-1

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@TimoWolle TimoWolle commented Feb 11, 2026

Path-Rename due 1.0 Release of HumanitZ

Description

WARNING: Will only work with HumanitZ Version 1.0+

HumanoitZ changed the Server-Pathing for the Executeable in the Binarys

Checklist for all submissions

  • Have you followed the guidelines in our Contributing document?
  • Have you checked to ensure there aren't other open Pull Requests for the same update/change?
  • Have you tested and reviewed your changes with confidence that everything works?
  • Did you branch your changes and PR from that branch and not from your master branch?
    • If not, why?:
  • You verify that the start command applied does not use a shell script
  • If some script is needed then it is part of a current yolk or a PR to add one
  • The egg was exported from the panel. No- from the git-Repo but its the same.

Path-Rename due 1.0 Release of HumanitZ
@TimoWolle
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The fix will only work vor HumanitZ versions 1.0 and upwards.

@TimoWolle TimoWolle changed the title Rename Pathing for HumanitZ 1.0 Fix: Rename Pathing for HumanitZ 1.0 Feb 11, 2026
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humanitz.json
this one is tested ? See #440 this will fix / close #439 and #450 also

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Should update to new naming / directories that are be used ?

Comment thread humanitz/egg-humanit-z.json Outdated
},
"file_denylist": [],
"startup": ".\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
"startup": ".\/HumanitZServer\/Binaries\/Linux\/HumanitZServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
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TSSGame no be used anymore ? Should TSSGame not replaced with HumanitZServer ? as it also used/shown in the sh file ?

Comment thread humanitz/egg-humanit-z.json Outdated
"startup": ".\/TSSGame\/Binaries\/Linux\/TSSGameServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
"startup": ".\/HumanitZServer\/Binaries\/Linux\/HumanitZServer-Linux-Shipping TSSGame -log -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} -steamservername=\"{{SERVER_NAME}}\"",
"config": {
"files": "{\r\n \"TSSGame\/GameServerSettings.ini\": {\r\n \"parser\": \"ini\",\r\n \"find\": {\r\n \"[Host Settings].ServerName\": \"{{server.build.env.SERVER_NAME}}\",\r\n \"[Host Settings].Password\": \"{{server.build.env.PASSWORD}}\",\r\n \"[Host Settings].SaveName\": \"{{server.build.env.SAVE_NAME}}\",\r\n \"[Host Settings].AdminPass\": \"{{server.build.env.ADMIN_PASS}}\",\r\n \"[Host Settings].MaxPlayers\": \"{{server.build.env.MAX_PLAYERS}}\",\r\n \"[Host Settings].OnlyAllowedPlayers\": \"{{server.build.env.ONLY_ALLOWED_PLAYERS}}\",\r\n \"[World Settings].SaveIntervalSec\": \"{{server.build.env.SAVE_INTERVAL_SEC}}\",\r\n \"[World Settings].NoDeathFeedback\": \"{{server.build.env.NO_DEATH_FEEDBACK}}\",\r\n \"[World Settings].PermaDeath\": \"{{server.build.env.PERMA_DEATH}}\",\r\n \"[World Settings].OnDeath\": \"{{server.build.env.ON_DEATH}}\",\r\n \"[World Settings].PVP\": \"{{server.build.env.PVP}}\",\r\n \"[World Settings].ClearInfection\": \"{{server.build.env.CLEAR_INFECTION}}\",\r\n \"[World Settings].EagleEye\": \"{{server.build.env.EAGLE_EYE}}\",\r\n \"[World Settings].AirDrop\": \"{{server.build.env.AIR_DROP}}\",\r\n \"[World Settings].WeaponBreak\": \"{{server.build.env.WEAPON_BREAK}}\",\r\n \"[World Settings].MultiplayerSleep\": \"{{server.build.env.MULTIPLAYER_SLEEP}}\",\r\n \"[World Settings].LootRespawn\": \"{{server.build.env.LOOT_RESPAWN}}\",\r\n \"[World Settings].LootRespawnTimer\": \"{{server.build.env.LOOT_RESPAWN_TIMER}}\",\r\n \"[World Settings].PickupRespawnTimer\": \"{{server.build.env.PICKUP_RESPAWN_TIMER}}\",\r\n \"[World Settings].LootRarity\": \"{{server.build.env.LOOT_RARITY}}\",\r\n \"[World Settings].AirDropInterval\": \"{{server.build.env.AIR_DROP_INTERVAL}}\",\r\n \"[World Settings].ZombieDiffHealth\": \"{{server.build.env.ZOMBIE_DIFF_HEALTH}}\",\r\n \"[World Settings].ZombieDiffSpeed\": \"{{server.build.env.ZOMBIE_DIFF_SPEED}}\",\r\n \"[World Settings].ZombieDiffDamage\": \"{{server.build.env.ZOMBIE_DIFF_DAMAGE}}\",\r\n \"[World Settings].HumanDifficulty\": \"{{server.build.env.HUMAN_DIFFICULTY}}\",\r\n \"[World Settings].ZombieAmountMulti\": \"{{server.build.env.ZOMBIE_AMOUNT_MULTI}}\",\r\n \"[World Settings].HumanAmountMulti\": \"{{server.build.env.HUMAN_AMOUNT_MULTI}}\",\r\n \"[World Settings].ZombieDogMulti\": \"{{server.build.env.ZOMBIE_DOG_MULTI}}\",\r\n \"[World Settings].ZombieRespawnTimer\": \"{{server.build.env.ZOMBIE_RESPAWN_TIMER}}\",\r\n \"[World Settings].HumanRespawnTimer\": \"{{server.build.env.HUMAN_RESPAWN_TIMER}}\",\r\n \"[World Settings].AnimalRespawnTimer\": \"{{server.build.env.ANIMAL_RESPAWN_TIMER}}\",\r\n \"[World Settings].StartingSeason\": \"{{server.build.env.STARTING_SEASON}}\",\r\n \"[World Settings].DaysPerSeason\": \"{{server.build.env.DAYS_PER_SEASON}}\",\r\n \"[World Settings].DayDur\": \"{{server.build.env.DAY_DUR}}\",\r\n \"[World Settings].NightDur\": \"{{server.build.env.NIGHT_DUR}}\",\r\n \"[World Settings].VitalDrain\": \"{{server.build.env.VITAL_DRAIN}}\",\r\n \"[World Settings].DogEnabled\": \"{{server.build.env.DOG_ENABLED}}\",\r\n \"[World Settings].DogNum\": \"{{server.build.env.DOG_NUM}}\",\r\n \"[World Settings].RecruitDog\": \"{{server.build.env.RECRUIT_DOG}}\",\r\n \"[World Settings].BuildingHealth\": \"{{server.build.env.BUILDING_HEALTH}}\",\r\n \"[World Settings].CompanionHealth\": \"{{server.build.env.COMPANION_HEALTH}}\",\r\n \"[World Settings].CompanionDmg\": \"{{server.build.env.COMPANION_DMG}}\",\r\n \"[World Settings].AllowDismantle\": \"{{server.build.env.ALLOW_DISMANTLE}}\",\r\n \"[World Settings].AllowHouseDismantle\": \"{{server.build.env.ALLOW_HOUSE_DISMANTLE}}\",\r\n \"[World Settings].Territory\": \"{{server.build.env.TERRITORY}}\",\r\n \"[World Settings].Decay\": \"{{server.build.env.DECAY}}\",\r\n \"[World Settings].PickupCleanup\": \"{{server.build.env.PICKUP_CLEANUP}}\",\r\n \"[World Settings].FakeBuildingCleanup\": \"{{server.build.env.FAKE_BUILDING_CLEANUP}}\"\r\n }\r\n }\r\n}",
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TSSGame\/GameServerSettings.ini should be replaced to HumanitZServer\/GameServerSettings.ini because thats is the new dir for the files ?

@TimoWolle
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humanitz.json this one is tested ? See #440 this will fix / close #439 and #450 also

yea my server is currently running with that json

@brainshead brainshead mentioned this pull request Feb 24, 2026
16 tasks
Updated the configuration for the WelcomeMessage and removed unused segments.
Updated the configuration for the HumanitZServer, including changes to the startup command and file paths. Enhanced descriptions for segments and welcome message.
Updated descriptions and field types for various settings to clarify user options.
@TimoWolle TimoWolle marked this pull request as draft February 26, 2026 11:57
@TimoWolle TimoWolle marked this pull request as ready for review February 27, 2026 13:52
@TimoWolle TimoWolle closed this Feb 27, 2026
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TimoWolle commented Feb 27, 2026

moved to #470

@TimoWolle TimoWolle deleted the patch-1 branch February 27, 2026 13:52
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