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Installation
- Fabric Loader 0.16.0 or newer
- Fabric API
- Sodium 0.6.0 or newer
- Java 21 or newer
Sodium is required, not optional. Helium's config screen lives inside Sodium's video settings and some culling systems use Sodium's block entity API directly.
- install Fabric Loader from fabricmc.net if you haven't already
- grab Fabric API and Sodium from Modrinth and drop them in your mods folder
- download Helium from Modrinth and drop it in your mods folder
- launch the game
that's it. no config required out of the box.
| mod | why you'd want it |
|---|---|
| ModMenu | adds a Helium entry in the mod list with a quick settings button |
| Lithium | handles game logic optimizations, pairs well with Helium which focuses on rendering |
| Iris | shader support, compatible with Helium |
Options > Video Settings > Helium - it's a tab inside Sodium's settings panel.
if you have ModMenu installed, there's also a shortcut from the mod list screen.
the config file itself is at .minecraft/config/helium.json if you want to edit it directly or back it up.
Java 21 is the minimum. most modern launchers (Prism, MultiMC, official launcher) will let you set the Java version per instance. if you're on Java 17 or lower, Helium won't load.
you need Java 21 installed. the Gradle wrapper handles everything else.
git clone https://github.com/qborder/Helium.git
cd Helium
./gradlew remapJaroutput jar is in build/libs/. use the one without -dev in the name.
to run a dev client:
./gradlew runClientto generate IDE sources for IntelliJ or Eclipse:
./gradlew genSourcesthen import as a Gradle project.