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前次结构化样本19/24把表达版本1填入行动版本。仅调整S提示词,明确外层行动版本和嵌套输入版本的区别,保留F提示词、协议校验及调用预算。 验证:60项Python和64项Unity编解码回归通过;19个历史错误候选仍严格拒绝。新48次固定复测按独立方案登记,结果另记。
新固定样本的结构化候选 24/24 版本正确且产生宿主输出。完整有效回应为结构化 21/24、自由台词 14/24;保留选错话题、事实问题、两份初评和读法分歧。 记录 48 次实际调用、223611 token、冻结输入及源码审计,并更新 PRD 与后继任务入口。Python 60 项和 Unity 编解码 64 项通过,19 个历史错误候选仍严格拒绝。固定文本不计为实际场景交谈。
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首轮结构化表达有 19/24 个候选将嵌套表达版本 1 填入行动版本,导致请求要求版本 4 时被拒绝。本次明确候选版本来自请求最外层,并给出外层 4/嵌套 1 的示例。F 提示、事实选择合同、严格校验、调用预算及 Unity 实现保持原版。
冻结于
96a208dbaac4a412789c662a371580b121da778a后,新登记并完成 48 次 v4-flash 固定复测:F/S 各 24/24 版本正确、协议通过并产生宿主输出;结构化组有效回应 21/24,自由台词组 14/24。三个结构化回答选了无关收据;自由台词七条输出存在明确事实或权限问题。逐条原始证据、两份初评、分歧处理、用量与局限写入 复测报告。验证:Python 60 项、Unity 编解码 64 项通过;19 个历史错误候选重放仍全部被严格拒绝。48 次实际调用共 223,611 token,无补跑或纠正;八个独立世界的初始化和输入哈希已核对。本轮固定宿主文本没有发布到实际场景,完整移动/交谈恢复仍待后续验证。
对应任务:区分行动版本与表达版本并复测结构化候选;地图:迭代世界与人物 Agent 的自主交互。
本 PR 叠加在
codex/npc-expression-comparison,保持 Draft、未合并。后续从本分支继续;正式表达方式仍由用户选择。