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Follow Khronos Vulkan® Tutorial and API documentation to develop a reasonable performant backend for mazorca. Shader compiler is already in place, so the goal is to process various shaders and process them through the Vulkan pipeline.
Follow Khronos Vulkan® Tutorial and API documentation to develop a reasonable performant backend for mazorca. Shader compiler is already in place, so the goal is to process various shaders and process them through the Vulkan pipeline.