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2 changes: 1 addition & 1 deletion src/mil_actions.tex
Original file line number Diff line number Diff line change
Expand Up @@ -666,7 +666,7 @@ \subsubsection*{Siege \normal{(p.~28)}}
\actionHeading{Naval Activation \normal{(1\milpower) (p.~16, 25-26)}}
\begin{itemize}
\item Do \strong{Naval Movement} \conj{or} \strong{Undock}
\item May \strong{fight Pirates} in Trade Node Adjacent to a Sea Zone where Ships ended \action{Naval Activation} (p.~25, 28)
\item May \strong{fight Pirates} in Trade Node Adjacent to one Sea Zone where Ships ended \action{Naval Activation} (p.~25, 28)
\item Activated Light Ships may occupy vacant \strong{Trade Protection} slots in non-Hostile destinations (p.~25)
\end{itemize}

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2 changes: 1 addition & 1 deletion src/sequence_of_play.tex
Original file line number Diff line number Diff line change
Expand Up @@ -659,7 +659,7 @@ \subsubsection*{D. Collect Monarch Power}
\item If Bot has 20+ Small \towns, receives +1\botpower
\item If Bot has 8 Large \towns, receives +1\botpower
}
\item If +3\stability, receive +2\monarchpower of any type
\item If +3\stability, receive +2\monarchpower of any types
\item If -3\stability, receive -1\monarchpower of any type
\item Papal Controller receives +1\diplopower~\botrule{(or \botpower)}
\item If Emperor is NPR (p.~45) \botrule{or Bot (p.~3)}
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