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add korean language #312
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| <?xml version="1.0" encoding="utf-8"?> | ||
| <root> | ||
| <!-- | ||
| Microsoft ResX Schema | ||
|
|
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| Version 2.0 | ||
|
|
||
| The primary goals of this format is to allow a simple XML format | ||
| that is mostly human readable. The generation and parsing of the | ||
| various data types are done through the TypeConverter classes | ||
| associated with the data types. | ||
|
|
||
| Example: | ||
|
|
||
| ... ado.net/XML headers & schema ... | ||
| <resheader name="resmimetype">text/microsoft-resx</resheader> | ||
| <resheader name="version">2.0</resheader> | ||
| <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
| <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
| <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
| <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
| <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
| <value>[base64 mime encoded serialized .NET Framework object]</value> | ||
| </data> | ||
| <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
| <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
| <comment>This is a comment</comment> | ||
| </data> | ||
|
|
||
| There are any number of "resheader" rows that contain simple | ||
| name/value pairs. | ||
|
|
||
| Each data row contains a name, and value. The row also contains a | ||
| type or mimetype. Type corresponds to a .NET class that support | ||
| text/value conversion through the TypeConverter architecture. | ||
| Classes that don't support this are serialized and stored with the | ||
| mimetype set. | ||
|
|
||
| The mimetype is used for serialized objects, and tells the | ||
| ResXResourceReader how to depersist the object. This is currently not | ||
| extensible. For a given mimetype the value must be set accordingly: | ||
|
|
||
| Note - application/x-microsoft.net.object.binary.base64 is the format | ||
| that the ResXResourceWriter will generate, however the reader can | ||
| read any of the formats listed below. | ||
|
|
||
| mimetype: application/x-microsoft.net.object.binary.base64 | ||
| value : The object must be serialized with | ||
| : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
| : and then encoded with base64 encoding. | ||
|
|
||
| mimetype: application/x-microsoft.net.object.soap.base64 | ||
| value : The object must be serialized with | ||
| : System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
| : and then encoded with base64 encoding. | ||
|
|
||
| mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
| value : The object must be serialized into a byte array | ||
| : using a System.ComponentModel.TypeConverter | ||
| : and then encoded with base64 encoding. | ||
| --> | ||
| <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
| <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | ||
| <xsd:element name="root" msdata:IsDataSet="true"> | ||
| <xsd:complexType> | ||
| <xsd:choice maxOccurs="unbounded"> | ||
| <xsd:element name="metadata"> | ||
| <xsd:complexType> | ||
| <xsd:sequence> | ||
| <xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
| </xsd:sequence> | ||
| <xsd:attribute name="name" use="required" type="xsd:string" /> | ||
| <xsd:attribute name="type" type="xsd:string" /> | ||
| <xsd:attribute name="mimetype" type="xsd:string" /> | ||
| <xsd:attribute ref="xml:space" /> | ||
| </xsd:complexType> | ||
| </xsd:element> | ||
| <xsd:element name="assembly"> | ||
| <xsd:complexType> | ||
| <xsd:attribute name="alias" type="xsd:string" /> | ||
| <xsd:attribute name="name" type="xsd:string" /> | ||
| </xsd:complexType> | ||
| </xsd:element> | ||
| <xsd:element name="data"> | ||
| <xsd:complexType> | ||
| <xsd:sequence> | ||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
| <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
| </xsd:sequence> | ||
| <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
| <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
| <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
| <xsd:attribute ref="xml:space" /> | ||
| </xsd:complexType> | ||
| </xsd:element> | ||
| <xsd:element name="resheader"> | ||
| <xsd:complexType> | ||
| <xsd:sequence> | ||
| <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
| </xsd:sequence> | ||
| <xsd:attribute name="name" type="xsd:string" use="required" /> | ||
| </xsd:complexType> | ||
| </xsd:element> | ||
| </xsd:choice> | ||
| </xsd:complexType> | ||
| </xsd:element> | ||
| </xsd:schema> | ||
| <resheader name="resmimetype"> | ||
| <value>text/microsoft-resx</value> | ||
| </resheader> | ||
| <resheader name="version"> | ||
| <value>2.0</value> | ||
| </resheader> | ||
| <resheader name="reader"> | ||
| <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
| </resheader> | ||
| <resheader name="writer"> | ||
| <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
| </resheader> | ||
| <data name="Menu_Runner" xml:space="preserve"> | ||
| <value>러너</value> | ||
| </data> | ||
| <data name="Menu_Theme" xml:space="preserve"> | ||
| <value>테마</value> | ||
| </data> | ||
| <data name="Menu_FPSMaxLimit" xml:space="preserve"> | ||
| <value>최대 FPS 제한</value> | ||
| </data> | ||
| <data name="Menu_LaunchAtStartup" xml:space="preserve"> | ||
| <value>윈도우 시작 시 자동 실행</value> | ||
| </data> | ||
| <data name="Menu_Settings" xml:space="preserve"> | ||
| <value>설정</value> | ||
| </data> | ||
| <data name="Menu_EndlessGame" xml:space="preserve"> | ||
| <value>무한 게임</value> | ||
| </data> | ||
| <data name="Menu_Information" xml:space="preserve"> | ||
| <value>정보</value> | ||
| </data> | ||
| <data name="Menu_OpenProjectPage" xml:space="preserve"> | ||
| <value>프로젝트 페이지 열기</value> | ||
| </data> | ||
| <data name="Menu_Exit" xml:space="preserve"> | ||
| <value>종료</value> | ||
| </data> | ||
| <data name="Theme_System" xml:space="preserve"> | ||
| <value>시스템 설정 사용</value> | ||
| </data> | ||
| <data name="Theme_Light" xml:space="preserve"> | ||
| <value>라이트 모드</value> | ||
| </data> | ||
| <data name="Theme_Dark" xml:space="preserve"> | ||
| <value>다크 모드</value> | ||
| </data> | ||
| <data name="Runner_Cat" xml:space="preserve"> | ||
| <value>고양이</value> | ||
| </data> | ||
| <data name="Runner_Parrot" xml:space="preserve"> | ||
| <value>앵무새</value> | ||
| </data> | ||
| <data name="Runner_Horse" xml:space="preserve"> | ||
| <value>말</value> | ||
| </data> | ||
| <data name="Message_AppLaunched" xml:space="preserve"> | ||
| <value>앱이 실행되었습니다. 작업 표시줄에 아이콘이 보이지 않는다면 숨겨진 아이콘 영역에 있을 수 있으니, 직접 드래그하여 작업 표시줄에 고정해 주세요.</value> | ||
| </data> | ||
| <data name="Message_Warning" xml:space="preserve"> | ||
| <value>경고</value> | ||
| </data> | ||
| <data name="Window_EndlessGame" xml:space="preserve"> | ||
| <value>무한 게임</value> | ||
| </data> | ||
| <data name="Game_PressSpaceToPlay" xml:space="preserve"> | ||
| <value>스페이스바를 눌러 시작하세요.</value> | ||
| </data> | ||
| <data name="Game_GameOver" xml:space="preserve"> | ||
| <value>게임 오버</value> | ||
| </data> | ||
| <data name="SystemInfo_CPU" xml:space="preserve"> | ||
| <value>CPU</value> | ||
| </data> | ||
| <data name="SystemInfo_User" xml:space="preserve"> | ||
| <value>사용자</value> | ||
| </data> | ||
| <data name="SystemInfo_Kernel" xml:space="preserve"> | ||
| <value>커널</value> | ||
| </data> | ||
| <data name="SystemInfo_Available" xml:space="preserve"> | ||
| <value>사용 가능</value> | ||
| </data> | ||
| <data name="SystemInfo_GPU" xml:space="preserve"> | ||
| <value>GPU</value> | ||
| </data> | ||
| <data name="SystemInfo_Average" xml:space="preserve"> | ||
| <value>평균</value> | ||
| </data> | ||
| <data name="SystemInfo_Maximum" xml:space="preserve"> | ||
| <value>최대</value> | ||
| </data> | ||
| <data name="SystemInfo_Memory" xml:space="preserve"> | ||
| <value>메모리</value> | ||
| </data> | ||
| <data name="SystemInfo_Total" xml:space="preserve"> | ||
| <value>전체</value> | ||
| </data> | ||
| <data name="SystemInfo_Used" xml:space="preserve"> | ||
| <value>사용 중</value> | ||
| </data> | ||
| <data name="SystemInfo_Storage" xml:space="preserve"> | ||
| <value>저장 장치</value> | ||
| </data> | ||
| <data name="SystemInfo_DriveC" xml:space="preserve"> | ||
| <value>C 드라이브</value> | ||
| </data> | ||
| <data name="SystemInfo_DriveD" xml:space="preserve"> | ||
| <value>D 드라이브</value> | ||
| </data> | ||
| <data name="SystemInfo_Network" xml:space="preserve"> | ||
| <value>네트워크</value> | ||
| </data> | ||
| <data name="SystemInfo_Sent" xml:space="preserve"> | ||
| <value>업로드</value> | ||
| </data> | ||
| <data name="SystemInfo_Received" xml:space="preserve"> | ||
| <value>다운로드</value> | ||
| </data> | ||
|
mcfyynpy68-create marked this conversation as resolved.
|
||
| <data name="Message_CPUUsageUnavailable" xml:space="preserve"> | ||
| <value>CPU 사용량을 가져오지 못했습니다. 러너의 달리기 속도를 갱신할 수 없습니다.</value> | ||
| </data> | ||
| <data name="Menu_SpeedSource" xml:space="preserve"> | ||
| <value>달리기 속도 기준</value> | ||
| </data> | ||
| <data name="Game_NewRecord" xml:space="preserve"> | ||
| <value>최고 기록 달성!</value> | ||
| </data> | ||
| <data name="SystemInfo_Temperature" xml:space="preserve"> | ||
| <value>온도</value> | ||
| </data> | ||
| <data name="SystemInfo_TemperatureCelsiusFormat" xml:space="preserve"> | ||
| <value>{0:f1}°C</value> | ||
| </data> | ||
| <data name="SystemInfo_TemperatureFahrenheitFormat" xml:space="preserve"> | ||
| <value>{0:f1}°F</value> | ||
| </data> | ||
| <data name="Menu_CustomRunners" xml:space="preserve"> | ||
| <value>커스텀 러너 설정...</value> | ||
| </data> | ||
| <data name="Window_CustomRunners" xml:space="preserve"> | ||
| <value>커스텀 러너</value> | ||
| </data> | ||
| <data name="CustomRunner_AddedRunners" xml:space="preserve"> | ||
| <value>추가된 러너 목록:</value> | ||
| </data> | ||
| <data name="CustomRunner_Name" xml:space="preserve"> | ||
| <value>러너 이름:</value> | ||
| </data> | ||
| <data name="CustomRunner_AddFrames" xml:space="preserve"> | ||
| <value>프레임 추가...</value> | ||
| </data> | ||
| <data name="CustomRunner_RemoveFrame" xml:space="preserve"> | ||
| <value>프레임 삭제</value> | ||
| </data> | ||
| <data name="CustomRunner_Save" xml:space="preserve"> | ||
| <value>저장</value> | ||
| </data> | ||
| <data name="CustomRunner_Delete" xml:space="preserve"> | ||
| <value>삭제</value> | ||
| </data> | ||
| <data name="CustomRunner_Requirements" xml:space="preserve"> | ||
| <value>포맷: PNG | 최대 크기: 32x32px</value> | ||
| </data> | ||
| <data name="CustomRunner_ConfirmOverwrite" xml:space="preserve"> | ||
| <value>같은 이름의 러너가 이미 존재합니다. 덮어쓰시겠습니까?</value> | ||
| </data> | ||
| <data name="CustomRunner_ConfirmDelete" xml:space="preserve"> | ||
| <value>"{0}" 러너를 삭제하시겠습니까?</value> | ||
| </data> | ||
| <data name="CustomRunner_RequirementsLabel" xml:space="preserve"> | ||
| <value>요구 사양:</value> | ||
| </data> | ||
| <data name="CustomRunner_FramesLabel" xml:space="preserve"> | ||
| <value>프레임:</value> | ||
| </data> | ||
| <data name="CustomRunner_Preview" xml:space="preserve"> | ||
| <value>미리보기:</value> | ||
| </data> | ||
| <data name="CustomRunner_PreviewSpeed" xml:space="preserve"> | ||
| <value>미리보기 속도:</value> | ||
| </data> | ||
| </root> | ||
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