fix(project): loading state instead of "isn't running" FOUC - #388
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Opening a project page rendered the terminal dock's "this project isn't running — press ▶ Start above" (and the container shell's "container not running", and a "▶ Start" power button) before the first /status poll resolved — so a RUNNING project flashed the not-running state on every open. useStatus already exposes `loaded` (false until the first poll lands). Gate the three spots on it: while status is still loading, show a pulsing "checking status…" placeholder in the screen frames and a spinner on the power toggle, instead of asserting the project is stopped. Same first-load discipline as the mitm skeleton and the projects list. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Opening a project page rendered the "not running" state before the first
/statuspoll resolved — so a running project flashed the not-running UI on every open:Fix
useStatusalready exposesloaded(false until the first poll lands) — the same signal the projects list uses to avoid its "No projects yet" flash. Gate the three spots on it: while status is still loading, show a pulsing "checking status…" placeholder in the screen frames and a spinner on the power toggle, instead of asserting the project is stopped. Reuses the existingscreen-livepulse. Same first-load discipline as the mitm skeleton.Verified
Playwright with a delayed
/statusmock reporting a running project:screen_loading=2,not_running_flash=0— no flash.screen_loading=0— clears once status resolves.Typecheck + build pass.
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