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Compact Meadow Isle region maps - #87

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season179 merged 1 commit into
mainfrom
feat/86-compact-meadow-maps
Jul 20, 2026
Merged

Compact Meadow Isle region maps#87
season179 merged 1 commit into
mainfrom
feat/86-compact-meadow-maps

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Summary

  • compact all eight Meadow Isle region grids while preserving the region graph, encounter tables, topic routing, and world-map positions
  • co-locate arc, trail, and payoff anchors with canonical region data and add traversal-density guards
  • migrate old Meadow coordinates once through worldLayoutRevision, preserving the region and all player progress
  • update the Meadow plan and desktop smoke route for the compact layouts

Validation

  • npm test — 542/542 passing
  • npm run typecheck — passing
  • npm run check:metas — passing
  • Cocos Creator 3.8.8 headless web build — exit 36 (documented success), fresh game/build/web-mobile/index.html
  • live 1280×720 browser smoke — Harbor → Dock → Woolly → Ticktock → Orchard → Festival → Barn → Gardens → Dock → Harbor; zero console errors
  • live old-save probe — Orchard revision 0 coordinate (28,20) resumed at compact Orchard spawn (10,1), checkpointed revision 1, and resumed exactly there on second load

Closes #86

@season179
season179 merged commit 7c25f17 into main Jul 20, 2026
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@season179
season179 deleted the feat/86-compact-meadow-maps branch July 20, 2026 15:48
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Compact every Meadow Isle area map

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