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Runtime improvements#4

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sepgh merged 9 commits intomainfrom
runtime-improvements
Apr 5, 2026
Merged

Runtime improvements#4
sepgh merged 9 commits intomainfrom
runtime-improvements

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@sepgh sepgh commented Apr 5, 2026

Includes all the branches between main->current so here are the features and fixes:

  • layer looping
  • keyboard bindings
  • runtime asset cleanup
  • fix previous scene flashing when scene changes
  • coping issue on compile time resolution change
  • conditional decisions

@sepgh sepgh merged commit 0a9326c into main Apr 5, 2026
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