Abstraction of data fetching and data sources.
Entities with the IsDataRequest component imply that the entity wants to fetch bytes
from the address requested, within the timeout specified:
using World world = new();
DataRequest request = new(world, "Assets/text.txt");
//after work is done to load it
Assert.That(request.IsLoaded, Is.True);
ReadOnlySpan<byte> utf8Bytes = request.GetBytes();
Assert.That(new ASCIIText256(utf8Bytes).ToString(), Is.EqualTo("Hello, World!"));- Can use the
*as a wildcard, for skipping text until the next matching character - Can refer to embedded resources with file system like paths
If a project contains embedded resources, and are mean't to be findable with an address.
They need to be registered with the EmbeddedResourceRegistry. This can be done
manually, or automatically with IEmbeddedResource types and the EmbeddedResourceRegistryLoader:
public readonly struct TextAsset : IEmbeddedResource
{
readonly Address IEmbeddedResource.Address => "Assets/text.txt";
}
static void Main()
{
EmbeddedResourceRegistryLoader.Load();
}By default, the minimum source expected to be available are entities with the IsDataSource component.
These are wrapped around in the DataSource type.
DataSource source = new(world, "Assets/text.txt");
source.WriteUTF8("Hello, World!");Systems that implement fetching are encouraged to implement loading from other sources too, as to not limit it to just entities. The data-systems implementation project is an example of this.