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WoofVsMeow

Turn based strategy game developed for CS3247 with unity

Current module inside demonstrates our grid map creation.

Current working generation method is GridMapGeneratorTest <== which is a test version.

GameObject HexGrid will have a component model attached to them, this is where their data attributes are stored. This component's data are set when they are drawn to unity scene. Also a reference to them are added to a list.

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turn based strategy game developed for CS3247 with unity

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