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| // selectRandomRPCNode picks a random healthy node on every call without caching | ||
| // or terminating existing subscriptions on other nodes. | ||
| func (c *MultiNode[CHAIN_ID, RPC]) selectRandomRPCNode(ctx context.Context) (Node[CHAIN_ID, RPC], error) { | ||
| for { |
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code duplication with lines 220-239
| func (s *randomRPCSelector[CHAIN_ID, RPC]) Select() Node[CHAIN_ID, RPC] { | ||
| var liveNodes []Node[CHAIN_ID, RPC] | ||
| for _, n := range s.nodes { | ||
| if n.State() == nodeStateAlive { |
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If the node is not alive, we should terminate all subscriptions exceptthe alive loop UnsubscribeAllExceptAliveLoop()
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Summary
RandomRPCnode selection mode that picks a random healthy RPC on everySelectRPCcall, bypassing the stickyactiveNodecacheUnsubscribeAllExceptAliveLoopwhen switching nodesMotivation
All existing selection modes are sticky —
selectNode()returns the cached active node as long as it's alive. This new mode distributes RPC calls across healthy nodes without tearing down subscriptions on rotation.Ref: PLEX-2537
Changes
node_selector.go: NewNodeSelectionModeRandomRPCconstant + factory registrationnode_selector_random_rpc.go: Selector usingmath/rand/v2to pick a random alive nodemulti_node.go:selectRandomRPCNode()path that skips activeNode caching and subscription teardown; lease check disabled for RandomRPC