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feat: add mob spawner, monster rooms, mineshaft, cave spider, and poison effect#17

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sriail with Copilot wants to merge 5 commits into
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copilot/add-basic-structure-spawning
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feat: add mob spawner, monster rooms, mineshaft, cave spider, and poison effect#17
sriail with Copilot wants to merge 5 commits into
mainfrom
copilot/add-basic-structure-spawning

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Copilot AI commented May 7, 2026

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  • Dungeon rate: reduced from 1-in-8 to 1-in-16 chunks
  • Mineshaft density: reduced from 4% to 2% per chunk
  • Mineshaft structure: MAX_DEPTH 4→2, 2 corridors instead of 4, branching 50% (was 67%), longer corridors (8–20 vs 5–10 blocks)
  • Mineshaft loot: weighted table with torches (common), rare gold ingot (max 1), rare emerald/diamond
  • Emerald UV: greenEmerald setIcon(9,10)setIcon(5,11) matching pixel (80, 176)

Copilot AI and others added 2 commits May 7, 2026 21:24
…ant condition, remove duplicate include

Agent-Logs-Url: https://github.com/sriail/MCPE-WASM/sessions/36eb5627-6a00-485f-a543-5331dd4c372e

Co-authored-by: sriail <225764385+sriail@users.noreply.github.com>
Copilot finished work on behalf of sriail May 12, 2026 20:53
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2 participants