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. The real issue was that a lot of cards, tables, and panels in light mode were using very faint transparent backgrounds and borders, so they were basically washing out against the white page. I removed those weak overrides and leaned on the shared surface styles that already exist, which made the UI readable again without changing the look more than necessary. I also added a small safeguard for custom accent colors so button text stays readable.
The earlier PR felt heavier because it touched more unrelated UI and solved the issue with more local tweaks, which makes the code harder to trust and maintain.