This directory contains all the assets for the Deep Water naval simulation project. The project appears to be a sophisticated naval combat simulation focusing on realistic missile systems and naval warfare.
/Scripts- Custom C# scripts for game logic and systems- Includes missile systems, launchers, and related functionality
/Scenes- Unity scene files/Prefabs- Reusable game objects and components/Resources- Runtime-loaded assets
/AceArcadeMissiles- Missile system assets and components/GunsAndBullets- Weapon systems/GunTurrets2- Turret control systems/rim-162essm- RIM-162 ESSM (Evolved Sea Sparrow Missile) assets
/Terrains- Terrain data and settings/Ocean (1).prefab- Ocean simulation system/FDS Assets- Additional environment assets
InputSystem.inputsettings.asset- Input system configurationRHMILCOM.inputactions- Military communications input mappings/StreamDeckIntegration- Stream Deck controller support
/VFX Arsenal- Visual effects library/Gizmos- Debug visualization tools
/Obi- Physics simulation system/SensorToolkit- Sensor and detection systems/RealisticCarControllerV3- Vehicle physics system
/Plugins- Third-party plugins and extensions/HurricaneVR- VR integration system/TirgamesAssets- Additional asset packages
- This project is built with Unity (version requirements TBD)
- Required packages are included in the project
- Main scenes can be found in the
/Scenesdirectory - Core gameplay scripts are located in
/Scripts
- Use the provided input system settings for consistent control schemes
- Follow the existing component architecture for new features
- Utilize the SensorToolkit for detection and targeting systems
- Leverage the Obi system for physics-based simulations
- The project includes VR support through HurricaneVR
- Stream Deck integration is available for additional control options
- Multiple weapon systems are implemented including missiles and gun turrets
- Advanced ocean simulation is included for realistic naval environments
For detailed documentation on specific systems, please refer to the respective directories and their documentation.