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[SUGGESTION] Movement of artifacts when changing visibility #647

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@MrA1ex-guest

Add a menu option that toggles the artifact's movement logic when detected by a detector.
Option 1 (default): The artifact stops moving when detected.
Option 2: The artifact continues moving until picked up.
This provides much more interesting gameplay; the artifact doesn't just fall at the player's feet; they must be caught while it's moving through the anomaly fields.

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