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Rebuilding React from scratch to understand what I've been abstracting over
⚛️
Rebuilding React from scratch to understand what I've been abstracting over

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thisisabhinay/README.md

Hey, I'm Abhinay 👋

Software engineer with 8+ years building complex frontend systems - design systems, microfrontend platforms, workflow engines, and real-time multiplayer applications. Currently at an AI-native startup, expanding into AI product engineering: building the layer where model capabilities meet real user experience.

I care about clean architecture, thoughtful UX, and building systems that actually work for humans - especially when the underlying technology is non-deterministic.


What I'm Working On

AI product engineering: Retrieval-augmented generation, evaluation pipelines, and the UX challenges of non-deterministic systems. Building at the intersection of frontend architecture and AI integration.

Frontend systems at depth: Microfrontend platforms, component architectures, and the kind of JavaScript/TypeScript that requires understanding the engine, not just the framework.

Full-stack AI tools: Python backends with React/TypeScript frontends, where the interface is as considered as the model.


LinkedIn · Twitter · Website

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  1. workflow-engine workflow-engine Public

    Visual workflow orchestration engine with pluggable node types, graph validation, and serializable execution definitions - React, TypeScript

    CSS

  2. rspack-mfe-platform rspack-mfe-platform Public template

    Production-ready microfrontend platform with shared state, federated routing, and independent deployment - Rspack, Turborepo, Module Federation

    JavaScript 1

  3. connect4-multiplayer connect4-multiplayer Public

    Real-time multiplayer Connect4 with WebSocket state sync, player matchmaking, and microfrontend deployment — Phaser.io, TypeScript

    TypeScript

  4. atc-task-scheduler atc-task-scheduler Public

    Task prioritization engine implementing the Apparent Tardiness Cost (ATC) heuristic for weighted scheduling optimization - TypeScript

    TypeScript

  5. algorithms algorithms Public

    Reference implementations of fundamental data structures and algorithms with complexity analysis and test coverage - TypeScript

    TypeScript

  6. retro-ui retro-ui Public

    Component library with a distinct retro visual language inspired from Game Boy, CRT, pixel-art aesthetic.