Skip to content

Reduces memory allocations on render path/hot path #66

Description

@tippesi

There are quite a number of unnecessary memory allocation on hot paths that could be moved on the stack.
This really hurts in multi-threading cases when other threads allocate a lot of memory.

Ideas for improvements:

  • Pipeline barriers should not use std::vector
  • Blur filter weights can be calculated in constructors
  • Basically all usages of std::vector where we resize on a regular basis or even worse use .push_back without a proper .reserve

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions