The aim of the thesis is to create a single logic game Sudoku, which can be played at different difficulty levels. In case of a problem, provide a suggestion for a possible good move in exchange for a penalty point. At the end, the game evaluates and ranks the player based on the number of correct moves taken and the elapsed playing time.
We have two types of sudoku game classic and symbol and 2 board types 9x9 and 6x6.
Main page
Classic sudoku 9x9
Symbol sudoku 9x9
Classic sudoku 6x6
Symbol sudoku 6x6




