A web-based version of the board game Yinsh
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Updated
Dec 23, 2025 - Rust
A web-based version of the board game Yinsh
UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
Oware and Ouril - traditional African Mancala games with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
A 3D ZigZag game built with React Three Fiber. Stay on the wall and zigzag as far as you can! Just tap the screen to change the ball’s direction. One wrong move and you’re off the edge! How far can you make it?
3 dimensional Four in a Row game with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short).
This is a remake of the classic game XONIX, in V (https://github.com/vlang/v) .
Board game Mondrago for various devices and operating systems.
Bagh Chal - traditional abstract Nepalese board game
Let's play Checkers / Draughts here
Hot-seat web client for playing Quarto!, a 2-player abstract strategy game.
Game AI, front end player and game logic for Hive (https://www.gen42.com/games/hive)
Game logic, AI, and front end for the Game of Amazons
A fun strategy game written using Game Maker 8
NONAGA is a strategic abstract game where players move one piece and then reposition one board tile each turn.:『NONAGA(ノナガ)』は、自分の色のコマ3つを「直線」「三角形」「V字」のいずれかの形で先に揃えることを目指すアブストラクトゲーム(戦略ゲーム)で、手番ではコマを1つ動かした後、盤面のタイルを1枚移動させるのが特徴です。六角形の盤面で、相手の動きを読みながら自分の有利な形を作る戦略性が魅力で、ルールはシンプルで分かりやすく、短時間で楽しめます。
A brute force solver for the Mondrago board game
This project is a Yinsh board game implemented with JavaFX with two types of bots: Alpha-beta prunning bot and Deep Q Network bot
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