Split-screen any game on Linux — launch multiple Gamescope instances with isolated controllers, audio, and user accounts
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Updated
Aug 3, 2026 - C++
Split-screen any game on Linux — launch multiple Gamescope instances with isolated controllers, audio, and user accounts
Play any single-player game with friends. One person runs it, anyone can take the wheel. Virtual couch co-op for games that were never built for it.
Couch + online multiplayer input for Godot 4.7 - per-device keyboards and gamepads as action-keyed commands, with rebinding, persistence, and packet-loss-safe netcode.
Reusable Godot 4 local multiplayer party, isolated input, and lobby addon
Videogame Design and Programming (2022)
Four-player split-screen Game Boy Advance emulation on one TV — with link cable, race timer and 1x-4x speed control. Built on the mGBA core.
1–4 player splitscreen Minecraft on a single Steam Deck — nested gamescope + PolyMC instances with per-player controller isolation. Written by Claude (Anthropic's Claude Code).
Turn a keyboard into a virtual Xbox 360 controller on Windows so a friend can play FIFA / EA FC local co-op with you over Parsec.
A four-player split-screen co-op game about samurai kittens, their storm dragons, a martial-arts tournament and a walkable unit circle. Runs in a browser; plays with any mix of controllers and keyboards.
Asymmetric cozy 2-player co-op: Phaser platformer (laptop) + React phone puzzles, glued by a ws room-code relay
Open-source couch-style browser party game platform. Play on a shared TV stage with mobile controllers—no app install needed.
A chaotic 3D cooperative cooking game where up to 4 players use ragdoll physics to grab, cook, and deliver dishes while dodging trains, drones, and explosions. Built in Unity with C#.
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