A single-player/multiplayer framework for the Vylocity Game Engine.
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Updated
Jan 15, 2025 - TypeScript
A single-player/multiplayer framework for the Vylocity Game Engine.
A tool that will allow you to animate inanimate water sprites.
A tool that can swap the palette of a icon.
A useful plugin that creates and manages an account system for you. Passwords are hashed and salted and never stored as plaintext.
A plugin that will allow you to store things inside of an inventory and manage the inventory.
A plugin that will easily allow you to play sounds and control them.
The MobileHandler module provides a user-friendly interface for game developers to integrate touch-based controls for their game characters on mobile devices. It offers features for creating a visual joystick on the screen and facilitates mobile device interaction, including accessing device information and triggering device vibrations.
A plugin that allows you to listen to events that happen on diobs. Have your code called alongside an event!
This plugin gives you an easy and beneficial way to reuse objects, as well as slow down the garbage collector.
The Pathway module smoothly integrates pathfinding into the Vylocity Game Engine, allowing map instances to navigate environments more efficiently.
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