A simple program that implements level of detail and fur rendering
-
Updated
Jul 15, 2022 - C++
A simple program that implements level of detail and fur rendering
My Bachelorthesis. Implementation of marschner and d'eon hair BSDF for Pathtracing. Pathtracer is from KIRK Raytracing framework that i implemented with a group of students in a project.
Third-person rat sandbox in three.js — Sketchfab-quality shell fur via alpha-to-coverage, two-UV atlas reconstruction, and a Final Render-style post-processing stack
Rendering fur with shell instancing
Add a description, image, and links to the fur-rendering topic page so that developers can more easily learn about it.
To associate your repository with the fur-rendering topic, visit your repo's landing page and select "manage topics."