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Silent Hill: Downpour — native Windows PC port via static recompilation of the Xbox 360 binary. v1.0 stable: 60 FPS unlocked, ROV warm-cache, standalone launcher, DualSense adaptive triggers, portable saves. Tested on USA + Europe X360 dumps.
Deadly Premonition native PC port via static recompilation of the Xbox 360 binary. v0.1.1 preview shipped; v1.0 with major perf and stability fixes coming soon — consider waiting for it.
[DISCONTINUED, unmaintained] A decompilation and native source port of a 1997 Nintendo 64 first-person shooter, for research & preservation. Bring your own ROM - no copyrighted assets included.
Static recompilation of Yu-Gi-Oh! Forbidden Memories (PS1) into a native executable - with a live duel-rank meter, a fusion assistant, adjustable card drops and a cheat menu. Bring your own disc.
Ice Rage (Mountain Sheep) running natively on Linux ARM handhelds. No emulator: a bionic ELF loader runs the game's own armeabi-v7a library. Bring your own APK.
KeeperFX — Tux Edition · the native Linux build of KeeperFX (Dungeon Keeper). No Wine/Proton/DOSBox. Install keeperfx-tux from the AUR, or grab the AppImage or Flatpak. Unofficial, community-maintained, re-synced with upstream.
Minigore 2: Zombies (Mountain Sheep) running natively on Linux ARM handhelds. No emulator: a bionic ELF loader runs the game's own armeabi-v7a library. Bring your own APK.
Android (arm64) port of Command & Conquer: Generals - Zero Hour, built on the GPLv3 GeneralsX engine via SDL3 + DXVK (D3D8->Vulkan) on Mali. Touch controls, on-device rendering/audio fixes, self-contained packaging. Bring your own retail game files.
Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.
Linux-native build of the KeeperFX settings launcher (dkfans/keeperfx-launcher-qt) — drives the native engine (no Wine) and installs keeperfx-linux-alpha. Unofficial.