fix: mark mod as client-side only (fixes #5)#8
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Fixes txnimc#5. The mod crashed dedicated servers because LivingEntityMixin imports client-only classes (Minecraft, LocalPlayer) that don't exist on servers. - Move mixins to client-only section in mixin config - Set Fabric environment to "client" and remove main entrypoint - Set Forge/NeoForge dependency side to CLIENT - Move Fabric config registration into onInitializeClient Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Summary
LivingEntityMixinandPlayerMixinto the"client"section in the mixin config so they aren't applied on dedicated servers (whereMinecraftandLocalPlayerclasses don't exist)environmentto"client"and remove the"main"entrypoint, moving config registration intoonInitializeClientsideto"CLIENT"Fixes #5
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