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DeadCellsMultiplayerMod is a multiplayer / co-op mod for Dead Cells, built using the Dead Cells Core Modding API (DCCM).
The mod adds co-op / multiplayer gameplay via a local or virtual network:
one player hosts a server, another connects — and both players can play through levels together in real time.
- ✅ Real-time synchronization between two players
- ✅ Local TCP or Steam P2P multiplayer
- ✅ Host / Client architecture
- ✅ Automatic game start for connected clients
- ✅ Camera spectate — cycle between players with
,/.keys or gamepad - ✅ Boss HP scaling and boss rune sync
- ✅ Client mob attack synchronization and interruption
- ✅ Ghost weapon, head, and cosmetic sync
- ✅ Death/revive handling and restart sync
- ✅ Level graph reload sync (boss cell doors, level transitions)
- ✅ Multiplayer save slots
If you find this project interesting:
- ⭐ Star the repository
- 🍴 Fork the project and experiment
Every bit of feedback helps improve multiplayer support for Dead Cells.
- Dead Cells (PC)
- Dead Cells Core Modding API (DCCM)
- Local network, Steam, or virtual LAN software (for online play)
If you are using the Steam version of the game, follow the official installation guide:
👉 https://dead-cells-core-modding.github.io/docs/docs/tutorial/install-workshop/
This method will automatically install and keep DCCM up to date.
If you are using the Steam version of the game:
- Open https://steamcommunity.com/sharedfiles/filedetails/?id=3657857836
- Install the mod in one click.
If you are using a non-Steam version of Dead Cells (DCCM required):
- Navigate to your DCCM directory
- Create a folder named
mods(if it doesn't exist) - Extract the DeadCellsMultiplayerMod folder into the
modsdirectory
Example:
Your game path/
└──coremod/
└── mods/
└── DeadCellsMultiplayerMod/
Start Dead Cells using DCCM.
On the first launch, required configuration files will be generated automatically.
- Launch the game via DCCM
- Click Play Multiplayer
- Choose Host or Join
- Enter IP address and port (TCP) or connect via Steam
- When the host starts the game, the client will automatically join the session
🌐 For online play, use one of the following:
- Hamachi
- Radmin VPN
- ZeroTier
- Steam P2P (built-in)
- Second player ghost
- World data synchronization
- Ghost animations
- Level generation sync
- Enemy synchronization
- Boss synchronization, HP scaling, boss rune sync
- Death handling and restart sync
- Player ghost weapon, head, and cosmetic sync
- Level graph reload (boss cells, transitions)
- Multiplayer save slots and continue
- Camera spectate mode
- Custom mode
- Steam P2P connectivity
- Dead Cells Core Modding API (DCCM)
https://github.com/dead-cells-core-modding/core