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Dead Cells Multiplayer Mod

DeadCellsMultiplayerMod is a multiplayer / co-op mod for Dead Cells, built using the Dead Cells Core Modding API (DCCM).

The mod adds co-op / multiplayer gameplay via a local or virtual network:
one player hosts a server, another connects — and both players can play through levels together in real time.


🎮 Features

  • ✅ Real-time synchronization between two players
  • ✅ Local TCP or Steam P2P multiplayer
  • ✅ Host / Client architecture
  • ✅ Automatic game start for connected clients
  • ✅ Camera spectate — cycle between players with , / . keys or gamepad
  • ✅ Boss HP scaling and boss rune sync
  • ✅ Client mob attack synchronization and interruption
  • ✅ Ghost weapon, head, and cosmetic sync
  • ✅ Death/revive handling and restart sync
  • ✅ Level graph reload sync (boss cell doors, level transitions)
  • ✅ Multiplayer save slots

⭐ Support the Project

If you find this project interesting:

  • ⭐ Star the repository
  • 🍴 Fork the project and experiment

Every bit of feedback helps improve multiplayer support for Dead Cells.


🧰 Requirements

  • Dead Cells (PC)
  • Dead Cells Core Modding API (DCCM)
  • Local network, Steam, or virtual LAN software (for online play)

📦 Installation

1️⃣ Install Dead Cells Core Modding API (DCCM)

If you are using the Steam version of the game, follow the official installation guide:

👉 https://dead-cells-core-modding.github.io/docs/docs/tutorial/install-workshop/

This method will automatically install and keep DCCM up to date.

2️⃣ Install DeadCellsMultiplayerMod

If you are using the Steam version of the game:

  1. Open https://steamcommunity.com/sharedfiles/filedetails/?id=3657857836
  2. Install the mod in one click.

If you are using a non-Steam version of Dead Cells (DCCM required):

  1. Navigate to your DCCM directory
  2. Create a folder named mods (if it doesn't exist)
  3. Extract the DeadCellsMultiplayerMod folder into the mods directory

Example:

Your game path/
 └──coremod/
    └── mods/
        └── DeadCellsMultiplayerMod/

3️⃣ Run the game via DCCM

Start Dead Cells using DCCM.
On the first launch, required configuration files will be generated automatically.


🕹️ How to Play (Multiplayer)

  1. Launch the game via DCCM
  2. Click Play Multiplayer
  3. Choose Host or Join
  4. Enter IP address and port (TCP) or connect via Steam
  5. When the host starts the game, the client will automatically join the session

🌐 For online play, use one of the following:

  • Hamachi
  • Radmin VPN
  • ZeroTier
  • Steam P2P (built-in)

🧪 Development Status / TODO

  • Second player ghost
  • World data synchronization
  • Ghost animations
  • Level generation sync
  • Enemy synchronization
  • Boss synchronization, HP scaling, boss rune sync
  • Death handling and restart sync
  • Player ghost weapon, head, and cosmetic sync
  • Level graph reload (boss cells, transitions)
  • Multiplayer save slots and continue
  • Camera spectate mode
  • Custom mode
  • Steam P2P connectivity

📜 Credits


About

Multiplayer / co-op mod for Dead Cells using DCCM. Play Dead Cells together via local or virtual network with host-client multiplayer. Also join us discord server

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