The Imui has critical text rendering problems:
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Characters exceed Quad boundaries - Many symbols (especially wide characters like "S", "C", "J", "W", "M", "@", "#", "$") partially or completely overflow their allocated quad area, causing clipping and incorrect rendering.
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Visual artifacts during movement - When text is dynamically moved or transformed, multiple rendering artifacts appear: flickering, character tearing, glyph overlapping, and texture corruption.
These issues are systematically present in the official demonstration project, confirming they are fundamental library problems rather than edge cases.
This problem is clearly visible in these symbols:

The Imui has critical text rendering problems:
Characters exceed Quad boundaries - Many symbols (especially wide characters like "S", "C", "J", "W", "M", "@", "#", "$") partially or completely overflow their allocated quad area, causing clipping and incorrect rendering.
Visual artifacts during movement - When text is dynamically moved or transformed, multiple rendering artifacts appear: flickering, character tearing, glyph overlapping, and texture corruption.
These issues are systematically present in the official demonstration project, confirming they are fundamental library problems rather than edge cases.
This problem is clearly visible in these symbols: