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This repository was archived by the owner on Jun 11, 2025. It is now read-only.

Add normals and texture coordinates to sphere, cylinder and bezier patches#75

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Mariana-rc01 merged 13 commits into
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mari/normals
May 13, 2025
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Add normals and texture coordinates to sphere, cylinder and bezier patches#75
Mariana-rc01 merged 13 commits into
mainfrom
mari/normals

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@Mariana-rc01

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@Mariana-rc01 Mariana-rc01 changed the title Add normals and texture coordinates to sphere and cylinder Add normals and texture coordinates to sphere, cylinder and bezier patches May 11, 2025
@Mariana-rc01 Mariana-rc01 self-assigned this May 13, 2025
@voidbert

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@Mariana-rc01 Sorry for a coauthorship on your commits. It's not like that on my local branch, but GitHub seems to think the contrary because I force pushed.

Mariana-rc01 and others added 13 commits May 13, 2025 16:00
Comet will be updated with the regeneration of the Solar System
Member variables first, then methods, public, then protected, then private
Add more slices and stacks to fix distortion at poles
Avoid using glm.hpp and use the necessary headers instead. Some headers
were added for future-proofing additions of normals and texture
coordinates.
@Mariana-rc01

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@Mariana-rc01 Sorry for a coauthorship on your commits. It's not like that on my local branch, but GitHub seems to think the contrary because I force pushed.

No problem!! That's totally okay hahaha

@Mariana-rc01 Mariana-rc01 merged commit b4e6474 into main May 13, 2025
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@Mariana-rc01 Mariana-rc01 deleted the mari/normals branch May 13, 2025 15:48
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4 participants