<Entity Prefab="1" Name="Stash2[animalcare/henCare3:henCare_coop1[animalcare/henCare3]_ad6d46a6-06be-03a0-0158-451b62dae80d]" Material="materials/special/nodraw" Pos="1560.881,3799.068,116.2102" Rotate="0.7025613,-0.7025614,-0.08004685,0.08004683" Scale="0.2,0.2,0.2" EntityClass="Stash" EntityId="4277" EntityGuid="1afdec9c-3b80-48a7" CastShadowMinSpec="1" EditorLayer="Main/krat_ratboricko/village/3_home/_common">
<Properties object_Model="Objects/special/box.cgf" bSkipAngleCheck="1" fUseZOffset="2">
<Database sGeneratedInventory="inventory_defaultJunk" sInventoryPreset="inventory_loot_henhouse" nRestockPeriodDays="1" />
</Properties>
</Entity>
Properties -> Database xml node is always unique, make sure the xml merger handle this case
log and possibly fix any EntityId duplicate / oddities (by xref if it has a different EntityGuid for example)
Properties -> Database xml node is always unique, make sure the xml merger handle this case
log and possibly fix any EntityId duplicate / oddities (by xref if it has a different EntityGuid for example)