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Handheld Game Console

Project Description

This project is a Handheld Game Console developed as a fully working academic embedded system. It is designed to be simple, intuitive, and accessible, with a special focus on usability for mentally challenged individuals, while remaining engaging and usable for everyone.

The system uses a joystick-based input mechanism and physical buttons to navigate through on-screen interactions displayed via an I2C LCD. A working demonstration video is included with the repository to showcase real-time functionality.


🎯 Objective

  • To design and implement an interactive handheld console using an STM32 microcontroller
  • To demonstrate real-time embedded system concepts such as ADC, interrupts, timers, and I2C communication
  • To build an accessible and easy-to-use interface suitable for users with cognitive challenges

Features

  • Fully functional handheld embedded system
  • Joystick-based navigation using ADC
  • Button controls using external interrupts (EXTI)
  • Menu-driven interface displayed on an I2C LCD
  • Real-time response using SysTick timer
  • Simple and user-friendly interaction model

🛠️ Hardware Requirements

  • Microcontroller: STM32F401CCUx
  • Joystick module
  • I2C LCD display (16x2 with PCF8574)
  • Push buttons
  • Power supply

Software & Tools

  • IDE: Keil µVision
  • Programming Language: Embedded C
  • Communication Protocols: ADC, I2C, EXTI

System Overview

  • The joystick provides analog input to the MCU via ADC channels
  • Button presses are handled using EXTI interrupts
  • The LCD communicates through the I2C protocol to display menus and system responses
  • SysTick timer ensures consistent timing and responsiveness
  • The entire system is optimized for simplicity and reliability

🎮 Games Included

The handheld console includes two simple and accessible games designed to encourage engagement, memory, and motor coordination. These games are intentionally minimalistic to ensure ease of use for mentally challenged individuals, while remaining enjoyable for everyone.

Memory Game

  • Simple pattern or sequence recognition
  • Joystick used for navigation and selection
  • Button used for confirmation
  • Calm gameplay with clear visual feedback on the LCD

Platform Runner

  • A basic side-scrolling style game
  • Joystick used for movement/navigation
  • Button used for actions such as jump or select
  • Simple visuals and mechanics to avoid cognitive overload

Working Demonstration

Videos demonstrating the working of the handheld game console is attached in the repository.


License

This project is licensed under the MIT License.


📌 Note

This project is developed purely for academic and learning purposes, showcasing practical embedded system design and implementation.

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A fully working STM32F401-based handheld game console designed with accessibility in mind, featuring joystick navigation, button controls, and an I2C LCD interface.

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