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z-hunter
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fixes
Fibery Commit Export
#85:
Commit
381853f
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z-hunter
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dev
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Improvement: a unified Surface Perspective otion for the Quad.
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#84:
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8163c02
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fixed a bug with Quad vertex binding to the Retro Grid.
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#83:
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943700b
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ci: add GitHub Action for Windows Tauri build
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#82:
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c8e9f45
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Upd
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#81:
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f149076
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fixes
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#80:
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refactor: Duplicate removed: GameSemanticAPI now goes through a singl…
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#79:
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1c164b8
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fixed: now ActorWorldQuery reuses the game's navigation service
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#78:
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content update
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#77:
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fix(ci): fix tauri-action version tag to v1
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#76:
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ci: trigger macOS build on dev and main branches
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#75:
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ci: add Tauri macOS build workflow
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#74:
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UI: Added thumbnails for Prefab file dialog
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#73:
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fixes
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#72:
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37fa29e
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Improved file bwrowser window (thumbnails, multi-colon layout)
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#71:
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improvement: moved the filter field logic into a separate, reusable c…
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#70:
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UI: added displaying the scene object ID in the properties panel header
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#69:
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fixes
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#68:
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feature: Saving/restoring the editor's properies panel configuration …
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#67:
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feat: Add sprite visual effects (brightness, saturation, contrast, hu…
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#66:
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Upd
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#65:
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docs: update Sessions.md with Quad Retro Grid perspective, Off X/Y, a…
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#64:
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feat(quad): replace Invert X/Y perspective options with Off X/Y
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#63:
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Upd
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#62:
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feat(quad): add Perspective mode and Amount slider to Retro Grid
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#61:
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