A desktop application for ICARUS modders. IMET provides a clean, module-based GUI for creating and editing mod files — no JSON hand-editing required.
Built with Tauri · Windows · Auto-updating
Grab the latest release from the Releases page.
IcarusModEditorTool.exe — portable, no installer required.
Requirements: Windows 10 or later (WebView2 is pre-installed on Win10/11).
Edit your mod's
.modinfoJSON file through a fully visual interface.
The Modinfo Editor lets you manage all entries inside a modinfo.json file — the metadata file that ICARUS uses to identify and display your mod.
Features:
- Open & Save — Load any
modinfo.jsonfrom disk. Save withCtrl+Sor the toolbar. Unsaved changes are tracked with a dirty indicator. - Mod list panel — All mods in the file listed on the left. Search/filter by name, drag to reorder, add new entries or delete existing ones.
- Edit panel — Click any mod to open its full edit form on the right:
- General Information — Name, Author, Version, Compatibility
- Description — Free-text description field
- Links & Resources — Image URL, Readme URL — with a GitHub file browser to pick files directly from any repository
- Files —
.exmodzand.pakfile path fields, also with GitHub browser support
- GitHub file browser — Enter a GitHub repo (
owner/repo) and fetch its file tree. Then browse and pick file paths without leaving the app — URLs are filled in automatically. - Preview / Raw toggle — Switch between edit view and a read-only preview of the current mod's data.
Create and edit crafting recipes inside
.jsonor.exmodmod files.
The Recipe Editor lets you manage all recipe entries inside a mod file — adding new recipes, editing existing ones, and defining inputs/outputs without touching raw JSON.
Features:
- Open & Save — Load any
.jsonor.exmodmod file from disk. Save withCtrl+Sor the toolbar. Unsaved changes are tracked with a dirty indicator. - Recipe list panel — All recipes in the file listed on the left with a search bar. Resizable panel divider so you can give more space to what matters.
- Recipe editor panel — Click any recipe to edit its full definition on the right:
- Output — Item name and quantity
- Inputs — Add, remove, and reorder ingredient rows (item + quantity)
- Category, talent, and other recipe fields — Picked from searchable dropdowns
- Pending edits system — Changes are held in memory until you save, letting you review and discard individual edits before committing.
- Apply All modal — Review a diff of all pending changes (old → new) before writing to disk.
- Base recipes reference — Open a side window with the full base-game recipe list for quick reference while editing.
- Multi-file combined view — Open a group of mod files together and edit across all of them in a single session.
IMET checks for updates on launch. When a new version is available, a banner appears at the top of the window. Updates are opt-in — the app will never update without your confirmation.
The following modules are in development and will be released in future versions:
| Module | Description |
|---|---|
| Talent Editor | Manage talent tree definitions |
| Item Creator | Build new item entries |
This project is not open source. The executable is provided as-is for use by the ICARUS modding community.