Each directory in this repo is a separate research project carried out by an LLM tool - usually Claude Code. Every single line of text and code was written by an LLM.
Inspired by simonw/research and Code research projects with async coding agents.
I try to include prompts and links to transcripts in the PRs that added each report, or in the commits.
Times shown are in UTC.
JoeBOT: Reverse-Engineering a Neural Network Game Bot from 2000 (2026-03-11 12:26)
An investigation into JoeBOT, one of the earliest game bots to use artificial neural networks, created for Counter-Strike by Johannes Lampel (@$3.1415rin) between 2000 and 2005. ## What is JoeBOT? JoeBOT is an AI bot for the original Counter-Strike (a Half-Life mod). While most bots of that era relied entirely on scripted rules and waypoint navigation, JoeBOT was notable for incorporating feedforward neural networks trained with backpropagation into its combat and collision avoidance systems. The source code is available on GitHub under the GPL v2 license.