This repository was archived by the owner on Apr 1, 2026. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Home
Alexteens24 edited this page Mar 26, 2026
·
6 revisions
DynamicKeepInv gives you rule-based control over keepInventory instead of a single global on/off switch.
- Keep items during the day and drop them at night
- Override day/night with PvP vs PvE logic
- Apply special rules inside Lands, GriefPrevention, WorldGuard, or Towny areas
- Let players pay to keep items with an optional death GUI
- Protect first deaths or repeated deaths in a short streak
- Send items to GravesX / AxGraves instead of dropping them on the ground
- Track stats and expose them through PlaceholderAPI
- Help admins debug decisions with
/dki test [player]
- Bypass permission
- First death rule
- Death streak rule
- Protection integrations
- Death cause rule
- Day/night fallback
- Install Java 21 and a 1.20.4+ Paper/Spigot/Purpur/Folia server.
- Put the plugin JAR into
plugins/. - Start the server once to generate config files.
- Edit
plugins/DynamicKeepInv/config.yml. - Run
/dki reload.
Out of the box:
- Day: keep items and XP
- Night: lose items and XP
- Stats: enabled
- Optional integrations: disabled until enabled in config
| Page | Description |
|---|---|
| Installation | Requirements, setup, updating, troubleshooting |
| Basic Configuration | Core settings, time, worlds, broadcasts |
| Advanced Configuration | Death-cause rules, economy, integrations, new rules |
| Commands | All player and admin commands |
| Permissions | Permission nodes and recommended setups |
| Stats | Player stats GUI and tracked values |
| Placeholders | PlaceholderAPI output list |
| FAQ | Common questions |