Parent
Restructure spec: #13 (RESTRUCTURE_PLAN.md)
What to build
A single flow authority owning the phase machine and every scene transition (menu to level, level to game-over, game-over back to menu, fade intact); standalone-scene debug mode so any scene plays directly with a working session; scene loading behind a seam so the phase machine is testable headlessly; the game-over screen reads session state instead of hand-off globals.
Acceptance criteria
Blocked by
Parent
Restructure spec: #13 (RESTRUCTURE_PLAN.md)
What to build
A single flow authority owning the phase machine and every scene transition (menu to level, level to game-over, game-over back to menu, fade intact); standalone-scene debug mode so any scene plays directly with a working session; scene loading behind a seam so the phase machine is testable headlessly; the game-over screen reads session state instead of hand-off globals.
Acceptance criteria
Blocked by