feat(entity-chat): drop Game ChatComponent, bitwise oracle (R-00390 / R4-06) - #11
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September 3, 2026 18:42
R-00390 / R4-06: Game 引用 Runtime Username.Server 的唯一 ChatComponent;verify-evidence 只读服务器与客户端日志,compareRuns 对 eventOrder 四元组与 appliedTicks 逐位比较;sender 为两段 u64 / 32-hex;oracleSha256 先行尾归一化。
P1: readU64LE used IEEE Number and dropped the low bit of Runtime instanceId 0x1000000000000001. Payload decode now uses getBigUint64; regression covers 1000000000000001||0000000000000010.
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Summary
R-00390 (R4-06): 删除 Game 第二个
ChatComponent,改用 RuntimeSamples.Username.Server。verify-evidence.mjs改回逐位compareRuns,只读服务器/客户端日志;oracleSha256行尾归一化。web sender 两段 u64 用 BigInt。Reviewer: 复审 通过(P1 Number 丢 bit 已闭合)。P0=0 P1=0。未改
scenarios.mjs。HEAD:
9890697484cc43fe418c4717eac47b204b262c73验证
调度:
node --test15/15;dotnet execGame 23/23。dotnet testMTP exit 5 未改尺子。Known gaps
--dir未跑;LF/CRLF 单测覆盖。