Skip to content

Releases: Remotion/Slang4D

Slang4D v1.4

15 Mar 18:41
4342ed6

Choose a tag to compare

Slang Shading Language for C4D 2026.

Slang4D is integration of Slang Shading Language into Cinema 4D 2026.

Plugin Description
Slang IsoSurface experimental 3D implicit surfaces extraction as a quad mesh
Slang IsoContour experimental 2D contour extraction as a multi segmented spline
Slang Polygen compiles and executes Slang code to create a parametric polygon object
Slang Spline compiles and executes Slang code to create a parametric spline
Slang Deformer compiles and executes Slang code to deform splines or polygon objects
Slang Effector create custom MoGraph effects with GPU-accelerated field sampling
Slang VideoPost implement custom image filters and render-pass processing
Slang Tag Process vertex maps, vertex colors, and point selections per-frame

Please look into Scenes folder for some examples. There are also some example Slang code in Presets folder.

Slang4D v1.3

06 Mar 13:02
2e69229

Choose a tag to compare

Slang Shading Language for C4D 2026.

Slang4D is integration of Slang Shading Language into Cinema 4D 2026.

Currently there are 6 plugins:
Slang Polygen - compiles and executes Slang code to create a parametric polygon object.
Slang Spline - compiles and executes Slang code to create a parametric spline.
Slang Deformer - compiles and executes Slang code to deform splines or polygon objects.
Slang Effector - Create custom MoGraph effects with GPU-accelerated field sampling.
Slang Tag - Process vertex maps, vertex colors, and point selections per-frame.
Slang VideoPost - Implement custom image filters and render-pass processing.

The code can be executed on CPU or GPU using DirectX 12, CUDA or Vulkan.

Please look into Scenes folder for some examples. There are also some example Slang code in Presets folder.

Slang4D v1.01

23 Feb 12:51
604409a

Choose a tag to compare

Slang Shading Language for C4D 2026.

Slang4D is integration of Slang Shading Language into Cinema 4D 2026.

Currently there are 3 main plugins:

  • SlangPolygen - compiles and executes Slang code to create a parametric polygon object.
  • SlangSpline - compiles and executes Slang code to create a parametric spline.
  • SlangDeformer - compiles and executes Slang code to deform splines or polygon objects.

The code can be executed on CPU or GPU using DirectX 12, CUDA or Vulkan.

Please look into Scenes folder for some examples. There are also some example Slang code in Presets folder.