This repository was archived by the owner on Dec 20, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 8
Scenes
Ángel del Blanco Aguado edited this page Mar 26, 2014
·
3 revisions
Scenes are the main unit in eAdventure games. Scenes are container for scene elements (game objects that are drawn in the screen).
A scene can be defined with the following json:
{
children: [
{
// scene element definition
},
...
]
}eAdventure - eUCM research group
- Setting up a Development Environment
- Contributing Guidelines
- Build Process
- Project structure
- Schema
-
Engine
- Files paths and FileResolver
- Binding Schema elements with Engine elements
- Managing the game view through Layers
- Game loop and scene management
- IO
- File Resolver
- Assets: Converting schema objects to engine objects
- Engine Objects
- Actors
- Effects
- Testing the engine
- Editor
- Remote communication
- Release Process
- Other documentation