Oxide (ver.2) plugins for playing Rust on my server.
- PrioritySlot.cs - Inspired by Reserved, added using slot flexibly and auto-kick feature.
- RefreshAnimals.cs - Force respawn animals and you'll encounter them more frequently.
As same other Oxide plugins, place [plugin_name].cs file into [oxide_dir]/plugins/ directory, then type oxide.load [plugin_name] on rcon console.
To change settings, modify [oxide_dir]/config/[plugin_name].json then type oxide.load [plugin_name] on rcon console.
To localize plugin, copy [oxide_dir]/lang/en/[plugin_name].json file to [oxide_dir]/lang/[your_lang_code]/ directory, modify json file, then type oxide.load [plugin_name] on rcon console.
Set a permission priorityslot.prior for players to use prior (reserved) slots.
By default, when prior players filled up prior slots, next prior player can use standard slots. Standard players cannot use prior slots. These behaviors can change by each slot.
When the server is full and prior player come, a standard player will be kicked. If the standard player already set a sleeping bag, the player will be teleported there before kicked.
On few players server, many animals will stay far from players, so players won't see animals in several hours.
This plugin removes animals are not moving--should be far from players--when a player login. Removed animals will respawn in few minutes. Enjoy hunting!